Frima - Decades of adventure - Video game studio based in Quebec

Decades of adventure


Frima - Studio de jeux vidéo basé à Québec

We are a video game studio based in Quebec. Designing and delivering entertaining digital experiences has been our daily obsession for two decades.

The adventure began back in 2003 for the three founders in a poorly insulated Quebec City apartment. The origin of the name “Frima”, the French word for frost, testifies to their humble beginnings as they joined forces during the bitter cold of winter; working in an apartment with frosty windows. These modest beginnings did not prevent Frima from producing web games for the biggest Hollywood brands early on, such as Harry Potter and Looney Tunes.

Our game development has been driven by creative audacity since 2003, and guided by our expertise in market and data analysis since 2018.

Frima through the years

Création Frima : Incursion dans l’univers du casual gaming et des jeux multiplayers

Frima creation: Foray into the world of casual gaming and multiplayer games

Acquisition du studio Humagade spécialisé dans les jeux pour téléphones cellulaires

Acquisition of Hummagade studio specializing in cell phone games

Acquisition du studio Volta et du studio Virtuel Concept spécialisés dans le concept art de haut niveau et les effets visuels pour le cinéma

Acquisition of Virtuel Concept studio specializing in high-level concept art and visual effects for cinema

Développement d’une expertise interne en analyse de données

Development of internal expertise in data analysis

Développement de jeux data-driven pour Console/PC et Mobile

Development of data-driven games for console/PC and mobile

Frima - Studio de jeux vidéo basé à Québec

Epic bosses

  • Artist at heart: he loves caricatures
  • A real chatterbox!
Frima - Christian Daigle
Lvl 25

Christian Daigle

President and CEO


  • Compassionate
  • Approachability
  • Good listener
  • Self-deprecation


As Frima's cofounder, Christian has been one of the studio's central figures since its creation in 2003. Given his 20 years of experience as a professional illustrator, it was only natural that he would be the studio's artistic director when the company was launched. He even designed Frima's logo!

  • Goes from detailed analysis to creative mode in a snap
  • Always brilliant ideas.
Frima - Annie Plourde - VP, Talents et culture
Lvl 20

Annie Plourde

Vice president, Talent and Culture


  • Kindness
  • Leadership
  • Creativity
  • Optimism


Annie has been honing her craft for over 20 years and continues to be passionate about people and emerging trends. She ensures good practices and strategies in human resources, organizational development, employee experience, marketing and communications.

  • He takes cap-wearing to a whole new level – regardless of the model!
  • Jimmy managed to convince the IT team to provide him with a MAC computer and support him in the IOS environment
Frima : Jimmy Lemay -
Lvl 20

Jimmy Lemay

Vice president, Market Development and Business Strategies


  • Negociation
  • Humour
  • Ambition
  • Cooperation


For more than 17 years, Jimmy has developed a strong expertise in the industry through the various positions he has held in his career. From producer to game production manager, he has put his skills to good use by moving into business development. In addition to heading up the business development direction, Jimmy oversees the business intelligence direction as well as the creative direction, in order to offer our cutting edge expertise in game development and creative development!

  • An active superwoman: running, etc.
  • 2) Josée had two dogs who actually consider themselves part of the Frima team; they bark when she takes the floor
Frima : Josée Riverin - VP, Finances et administration
Lvl 20

Josée Riverin

Vice president, Finance and Administration


  • Good listener
  • Profitability
  • Perseverance
  • Rigour


As a chartered professional accountant (CPA) with over 20 years of experience, Josée keeps Frima's fiscal house in order in the short, medium, and long term while taking into account strategic issues, legal aspects and production, as well as corporate services in conjunction with the IT team.

  • He is an epicurean
  • He is a globetrotter (numerous trips)
Frima : Martin Talbot - VP, Production, art et technologie
Lvl 20

Martin Talbot

Vice president, Production, Art and Technology


  • Analytical
  • Bringing people together
  • Sincerity
  • Communicative


With an impressive track record of over 25 years and a passion for both technology and influencer leadership, Martin is responsible for production through the support of technology development within the studio, sound project management, as well as managing the art and animation teams. His goal is to optimize processes to improve the lives of creators and players alike.

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