Art technique - Liaison art/programmation - Emploi Frima

Technical Artist

We need an impact player!   Frima is looking for a Senior Technical Artist to help take its Technical Art team to the next level.   At...

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We need an impact player!
Frima is looking for a Senior Technical Artist to help take its Technical Art team to the next level.
At Frima, we’ve been cultivating creative audacity for over 20 years! We’re proud to have been recognized by as one of Canada’s top employers in the video game industry for 2021, 2022 and, most recently, 2023 (
And the reason is simple, we know how to take care of our people:
  • 4.5 days of work per week, year-round. (Friday pm off);
  • Truly flexible working: 100% remote, hybrid or 100% in person, the choice is yours;
  • Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.
  • Complete group insurance from day one;
  • A contribution to your RRSP
  • 400$ allowance towards the purchase of ergonomic equipment;
Life at the Studio
  • Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
  • Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
  • Close-knit, caring and inclusive teams, even remotely!
  • Come and discover the rest for yourself!
What your weeks are going to look like
  • Analysis of memory and performance problems throughout the project;
  • Creation of effective shaders or materials for texturing characters, environments or special effects;
  • Creation and maintenance of scripts or tools that artists use in the Unreal game engine or 3D software;
  • Working closely with programmers to develop new features for games;
  • Working proactively with producers and directors to find solutions to efficiency problems;
  • Constantly seeking new breakthroughs to improve game quality.
What we’re looking for
  • Bachelor’s degree in art, computer science, 3D or equivalent;
  • Minimum of three (3) years’ experience in the video game industry;
  • Advanced knowledge of video game constraints, performance management (Memory, GPU, CPU);
  • Knowledge of the Unreal game engine;
  • Knowledge of one of the following scripting languages: Python, C++, MEL and/or HLSL;
  • Available to travel internationally as needed.
  • English skills are required as we work with English-speaking partners.
What we value in our team
  • Ability to work in a multidisciplinary team;
  • Good time management and adherence to production deadlines;
  • Good artistic culture (games, multimedia, cinema, etc.);
  • Demonstrated ability to solve complex problems;
  • Show autonomy, resourcefulness, organization, and rigor.
Come be a Game Changer with us! #FrimaLife
To find out more about us