Unreal Programmer

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Company Description

Ready to level up your career?

Frima is looking for an Unreal Programmer (C++) with a UI-focused profile to help our game programming team level up.

At Frima, we’ve been cultivating creative boldness for over 20 years! We’re proud to have received the award for Best Employer in the Canadian video game industry in 2021, 2022, and 2023 (GamesIndustry.biz).

And the reason is simple — we know how to take care of our people:

  • 4.5 workdays per week, year-round (Friday afternoons off);
  • Truly flexible work: 100% remote (for individuals residing in the province of Quebec), hybrid, or 100% on-site — it’s your choice;
  • Up to 7 weeks of vacation per year, plus sick days and personal days — your well-being matters to us;
  • Comprehensive group insurance from day one;
  • RRSP contribution;
  • $400 allowance for ergonomic equipment purchases.

Life at the studio

  • Access to chair massages, fresh fruit and snacks, a gym, sports activities, and more;
  • Regular project and company update presentations — we keep our team informed about what’s happening at Frima;
  • Tight-knit, caring, and inclusive teams — even remotely!
  • Come discover the rest for yourself!

Job Description

What your weeks will look like

  • Work closely with the UI/UX team to integrate game interfaces (menus, HUD, loading screens, etc.) into Unreal Engine;
  • Develop modular and reusable user interface systems using UMG, Blueprints, and C++;
  • Identify and solve performance issues related to UI rendering, GPU/CPU profiling, and memory management;
  • Participate in code reviews and share best practices with the team;
  • Collaborate with designers and technical artists to improve UI tools and pipelines;
  • Document work completed and contribute to the standardization of UI practices within the project;
  • Actively participate in daily Scrum meetings and sprint reviews.

Qualifications

What we’re looking for

  • University or college degree in Computer Science or equivalent;
  • Minimum of five (5) years of experience in a programming role, including at least one (1) year working with Unreal Engine (4 or 5);
  • Strong understanding of the UMG system, the Slate Framework, and the Blueprint/C++ workflow;
  • Console game development experience;
  • Excellent command of both French and English (spoken and written). English skills are required to perform the job, as we collaborate with English-speaking partners;
  • Ability to travel outside the country when needed.

What we value within our team

  • Ability to handle multiple requests simultaneously and manage priorities;
  • Diplomacy, autonomy, resourcefulness, and versatility;
  • Excellent stress management in a fast-paced environment;
  • Strong collaboration and communication skills with multidisciplinary teams.

Additional Information

Come and make a difference with us! #FrimaLife

 

The masculine gender is used only to lighten the text. Only selected candidates will be contacted.